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 <title>Top@GamersGlobal</title>
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 <description>All Top News</description>
 <language>en</language>
<item>
 <title>Happy New Year!</title>
 <link>http://www.gamersglobal.com/news/1802</link>
 <description>&lt;p&gt;&lt;strong&gt;We at GamersGlobal hope that you have arrived safely in 2010, wish you a Happy New Year and all the best in the coming months!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;We&amp;#039;ll continue to build up our German website &lt;a href=&quot;http://www.gamersglobal.de&quot; title=&quot;www.gamersglobal.de&quot;&gt;www.gamersglobal.de&lt;/a&gt;, which already reaches more than 100.000 &amp;quot;Unique Users&amp;quot; per month -- but might return to gamersglobal.com in the future.&lt;/p&gt;
</description>
 <comments>http://www.gamersglobal.com/news/1802#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/gamersglobal-2010">GamersGlobal 2010</category>
 <pubDate>Fri, 01 Jan 2010 12:55:21 +0100</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1802 at http://www.gamersglobal.com</guid>
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 <title>Bioshock 2: Interview with Melissa Miller and Jordan Thomas</title>
 <link>http://www.gamersglobal.com/news/1801</link>
 <description>&lt;!--paging_filter--&gt;Yesterday, we were invited to a hands on with &lt;strong&gt;Bioshock 2&lt;/strong&gt;. During the event, we also had the chance to interview &lt;strong&gt;Melissa Miller&lt;/strong&gt; (Senior Producer) and &lt;strong&gt;Jordan Thomas&lt;/strong&gt; (Creative Director) from 2K Marin. They talk about a lot of details of Bioshock 2, so sit back and enjoy.
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 <comments>http://www.gamersglobal.com/news/1801#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/bioshock-2-melissa-miller-gamersglobal-2k-marin-jordan-thomas">Bioshock 2 Melissa Miller gamersglobal 2K Marin Jordan Thomas</category>
 <pubDate>Tue, 08 Dec 2009 10:49:14 +0100</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1801 at http://www.gamersglobal.com</guid>
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 <title>Napoleon Total War: Interview with Kieran Bridgen</title>
 <link>http://www.gamersglobal.com/news/1800</link>
 <description>&lt;!--paging_filter--&gt;Today, we had the chance to interview Creative Assembly&#039;s Kieran Bridgen, who&#039;s job title is Director of Communication, and (or but?) who is very much into &lt;strong&gt;Empire - Total War&lt;/strong&gt; and the upcoming &lt;strong&gt;Napoleon - Total War&lt;/strong&gt;. So Kieran didn&#039;t flinch when we asked several tough questions about the campaign AI, diplomacy system and DLC concept of Empire. The first half of the 22 minutes of interview are mainly about Empire, the second half is solely about Napoleon Total War.
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</description>
 <comments>http://www.gamersglobal.com/news/1800#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/napoleon-total-war-kieran-bridgen">Napoleon Total War Kieran Bridgen</category>
 <pubDate>Mon, 23 Nov 2009 21:11:14 +0100</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1800 at http://www.gamersglobal.com</guid>
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 <title>Operation Flashpoint  –  Dragon Rising: PS3 vs. Xbox</title>
 <link>http://www.gamersglobal.com/news/1799</link>
 <description>&lt;!--paging_filter--&gt;In this gameplay video, we show the PS3 and Xbox 360 version of &lt;strong&gt;Operation Flashpoint - Dragon Rising.&lt;/strong&gt; The sound channels are tied to the picture, so if you see both versions at the same time, the left audio channel is PS3, the right is Xbox 360.
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 <comments>http://www.gamersglobal.com/news/1799#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/operation-flashpoint-dragon-rising-comparing-xbox-360-vs-ps3">Operation Flashpoint Dragon Rising comparing xbox 360 vs ps3</category>
 <pubDate>Fri, 09 Oct 2009 14:32:50 +0200</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1799 at http://www.gamersglobal.com</guid>
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 <title>Video Interview with Bruce Shelley</title>
 <link>http://www.gamersglobal.com/news/1798</link>
 <description>&lt;!--paging_filter--&gt;When attending a &lt;strong&gt;Settler 7 &lt;/strong&gt;preview event in Düsseldorf, Germany, we met &lt;strong&gt;Bruce Shelley&lt;/strong&gt;. Not many of you might know that Bruce (61), whose studio Ensemble Studios was closed earlier this year by Microsoft, is now consulting BlueByte/Ubisoft on how to turn The Settlers 7 into a game that appeals to players worldwide. So far, the Settlers (Siedler) series is extremely popular in Germany, but not in many other places. Bruce talks about his disappointment regarding Microsoft/Ensemble, his work on Settlers 7 and possible future plans. 
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 <comments>http://www.gamersglobal.com/news/1798#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/bruce-shelley-age-of-empires-ensemble-studios-settlers-7">Bruce Shelley Age of Empires Ensemble Studios Settlers 7</category>
 <pubDate>Fri, 09 Oct 2009 14:23:56 +0200</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1798 at http://www.gamersglobal.com</guid>
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 <title>Operation Flashpoint: Dragon Rising (Interview)</title>
 <link>http://www.gamersglobal.com/news/1797</link>
 <description>&lt;!--paging_filter--&gt;Recently, we had the chance to speak to Codemasters&#039; Senior Games Designer &lt;strong&gt;Tim Browne&lt;/strong&gt; about &lt;strong&gt;Operation Flashpoint Dragon Rising&lt;/strong&gt;. In our video interview, you will learn about sight ranges, realism, difficulty levels, dynamic AI and what happens when you leave the area of a given mission in the game.
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&lt;em&gt;You can find more on Operation Flashpoint Dragon Rising on our &lt;a href=&quot;http://www.gamersglobal.de&quot;&gt;German website&lt;/a&gt;&lt;/em&gt;
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</description>
 <comments>http://www.gamersglobal.com/news/1797#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/operation-flashpoint-dragon-rising-tim-brownee">Operation Flashpoint Dragon Rising Tim Brownee</category>
 <pubDate>Mon, 10 Aug 2009 09:16:13 +0200</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1797 at http://www.gamersglobal.com</guid>
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 <title>Brütal Legend and a New  World Record</title>
 <link>http://www.gamersglobal.com/news/1796</link>
 <description>&lt;p&gt;Everyone knows it, the English are crazy to their bones. A recent event, hosted by Electronic Arts, now actually made the crazyness worthwhile and cleared the way to an &lt;a href=&quot;http://kotaku.com/5291273/brutal-legend-fans-set-air-guitar-world-record&quot; class=&quot;bb-url&quot;&gt;entry in the Guiness Book of World Records.&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;Fans of the upcoming music-action-jumble &lt;strong&gt;Brütal Legend&lt;/strong&gt; gathered in Donington Park, England, to give a jam session on their air guitars. You wonder where the record is? Well, there´ve never been more people at once, who simultaneously played the air guitar (in this case 440). The mood was set by the legendary rock band Motörhead. &lt;/p&gt;
&lt;p&gt;TV presentor &lt;strong&gt;Christian Stevenson&lt;/strong&gt; said:&lt;/p&gt;
&lt;p&gt;&lt;div class=&quot;bb-quote&quot;&gt;&lt;blockquote class=&quot;bb-quote-body&quot;&gt;&lt;br /&gt;
&lt;span style=&quot;font-style:italic&quot;&gt;That was one of the raddest jams I&amp;#039;ve ever been involved with. The crowd played their air guitars better than Eddie Van Halen! Then they destroyed &amp;#039;em good and proper. Who cares, right? They can go to the air guitar shop and get another one. Sick to the infinity of sickness! I want a crowd like that at every gig I&amp;#039;m at. Awesometacular – air guitar world records rule!&lt;/span&gt;&lt;br /&gt;
&lt;/blockquote&gt;&lt;/div&gt;&lt;/p&gt;
&lt;p&gt;In case you´re wondering, the former world record was at 318 people playing their imaginary guitars simultaneously. Let´s all hope that Brütal Legend will cause just as much ecstacy.&lt;/p&gt;
</description>
 <comments>http://www.gamersglobal.com/news/1796#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/bruetal-legend">Brütal Legend</category>
 <category domain="http://www.gamersglobal.com/tag/electronic-arts">Electronic Arts</category>
 <pubDate>Mon, 15 Jun 2009 22:37:03 +0200</pubDate>
 <dc:creator>gross.tim</dc:creator>
 <guid isPermaLink="false">1796 at http://www.gamersglobal.com</guid>
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 <title>Video: Silent Hill Shattered Memories (with Sam Barlow)</title>
 <link>http://www.gamersglobal.com/news/1793</link>
 <description>&lt;!--paging_filter--&gt;At E3, we had the chance of seeing &lt;strong&gt;Silent Hill Shattered Memories&lt;/strong&gt; &quot;behind closed doors&quot; (well, there *was* a door, and it was closed, not locked, though...) -- presented by Lead Designer &lt;strong&gt;Sam Barlow&lt;/strong&gt;. The game (for Wii, PSP and PS2) is more than a remake of the very first &lt;strong&gt;Silent Hill&lt;/strong&gt;, sporting many enhancements. Of course, there&#039;s (we&#039;ve seen the Wii version) a brand-new interface, you&#039;re manipulating things directly, and fight off enemies &quot;physically&quot; (by frantically waving the Nunchuck). In the beginning, there&#039;s an assessment of your playing style (or rather your own scares, at least in a video game), and the game tracks your behaviour througout the adventure, to see how to frighten you in the best way. Many things are dynamic: Where the next scare is waiting (although you might have seen the scene already), and even when exactly the ice world transforms Silent Hill into an enclosed ghost town.

Our 10 minutes long interview has many game scenes, and as Sam Barlow is showing us the game, there&#039;s probably no better way to have an in-depth first look on Silent Hill Shattered Memories apart from attending E3 yourself...

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 <comments>http://www.gamersglobal.com/news/1793#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/climax-studios">Climax Studios</category>
 <category domain="http://www.gamersglobal.com/tag/konami">Konami</category>
 <category domain="http://www.gamersglobal.com/tag/sam-barlow">Sam Barlow</category>
 <category domain="http://www.gamersglobal.com/tag/silent-hill-shattered-memories-0">Silent Hill Shattered Memories</category>
 <pubDate>Sun, 07 Jun 2009 22:58:24 +0200</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1793 at http://www.gamersglobal.com</guid>
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 <title>3D Realms sort of lives: Always bet on the Duke</title>
 <link>http://www.gamersglobal.com/news/1791</link>
 <description>&lt;p&gt;During the last days one just had no chance at all to avoid news about the closure of 3D Realms and the development stop of &lt;strong&gt;Duke Nukem Forever&lt;/strong&gt;, the game we never really expected to come out anyway. First the gaming community was only mourning over the remains of the Duke, but then the focus shifted on the lawsuit that TakeTwo has by now filed against 3D Realms. And in between all this mess, one question could never be answered: Will the Duke live again?&lt;/p&gt;
&lt;p&gt;Well, apparently he at least could. In an official &lt;a href=&quot;http://www.gameslice.com/2009/05/18/3d-realms-statement-on-duke-forever/&quot; class=&quot;bb-url&quot;&gt;mail&lt;/a&gt; by &lt;strong&gt;George Broussard&lt;/strong&gt; it was today clarified that, although the development team of Duke Nukem Forever really had to be laid off due to unsufficient funds, the company 3D Realms will live on and is indeed not closing down. In his own words:&lt;/p&gt;
&lt;p&gt;&lt;div class=&quot;bb-quote&quot;&gt;&lt;blockquote class=&quot;bb-quote-body&quot;&gt;Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise.  Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company. While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.&lt;/blockquote&gt;&lt;/div&gt;&lt;/p&gt;
&lt;p&gt;Broussard also says that the allegations, that TakeTwo is making, are not in any way justifiable and also based on wrong facts. According to him, TakeTwo only provided $2,5 million in funding. TakeTwo however, as described in their lawsuit, claim that they in fact provided $12 million to Duke Nukem Forever. This mudslinging will probably still go on for a while.&lt;/p&gt;
&lt;p&gt;But that&amp;#039;s just how the Duke rolls. We would really miss him if some day he should decide to really vanish. Apparently, this day has not yet arrived. Now we will have to have patience with his Dukeness. Again.&lt;/p&gt;
</description>
 <comments>http://www.gamersglobal.com/news/1791#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/3d-realms">3D Realms</category>
 <category domain="http://www.gamersglobal.com/tag/duke-nukem-forever">Duke Nukem Forever</category>
 <category domain="http://www.gamersglobal.com/tag/taketwo">TakeTwo</category>
 <pubDate>Tue, 19 May 2009 01:53:01 +0200</pubDate>
 <dc:creator>Knurrunkulus</dc:creator>
 <guid isPermaLink="false">1791 at http://www.gamersglobal.com</guid>
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 <title>GamersGlobal.de Starts In 18 Hours / Special Offer</title>
 <link>http://www.gamersglobal.com/news/1789</link>
 <description>&lt;p&gt;With only 17 hours and some minutes remaining on our countdown for the launch of &lt;strong&gt;&lt;a href=&quot;http://www.gamersglobal.de&quot; class=&quot;bb-url&quot;&gt;www.gamersglobal.de&lt;/a&gt;&lt;/strong&gt; -- the improved German version of gamersglobal.com --, we thought we&amp;#039;d show you a sneak preview of the homepage in the photo above -- it&amp;#039;s not the actual homepage people will see tomorrow noon (CET), but very close to it.&lt;/p&gt;
&lt;p&gt;Also, we have a &lt;strong&gt;SPECIAL OFFER&lt;/strong&gt; for all German speaking, registered members of &lt;a href=&quot;http://www.gamersglobal.com:&quot; title=&quot;www.gamersglobal.com:&quot;&gt;www.gamersglobal.com:&lt;/a&gt; If you tell us your &lt;/p&gt;
&lt;p&gt;1.) your .com-Username&lt;br /&gt;
2.) your .de-Username after registering there&lt;br /&gt;
3.) your .com-EXP points&lt;/p&gt;
&lt;p&gt;in an e-mail to redaktion[ a t ]gamersglobal.de (subject: EXP transfer)&lt;/p&gt;
&lt;p&gt;we&amp;#039;ll transfer your EXP from .com to .de!&lt;/p&gt;
&lt;p&gt;This is offer is not limited to German speaking users, but frankly: There&amp;#039;s little use to have a parallel .de account if you don&amp;#039;t speak the language :-)&lt;/p&gt;
</description>
 <comments>http://www.gamersglobal.com/news/1789#comments</comments>
 <category domain="http://www.gamersglobal.com/tag/gamersglobal">GamersGlobal</category>
 <pubDate>Thu, 14 May 2009 18:22:52 +0200</pubDate>
 <dc:creator>Jörg</dc:creator>
 <guid isPermaLink="false">1789 at http://www.gamersglobal.com</guid>
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