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Jade RaymondCommentary: Assassin's Creed Already Legendary
Last updated on November 26, 2007 - 10:51.
Despite the controversial reviews there are 3 good reasons why Ubisoft Montreal's newest AAA-title (whose producer is our lovely Ms. Raymond), Assassin's Creed, already gained the status of a legendary game. Here is why: more...
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Last updated on November 26, 2007 - 10:51
48 points
Patrice Desilets talks about Assassin's Creed – and Jade
Last updated on October 9, 2007 - 23:55.
Of course, we've also asked Creative Director Patrice Desilets about Assassin's Creed, but what he told us about Producer Jade Raymond was at least as interesting: "She is a beautiful girl [...] But people come to me when they want the real answers!" more...
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Last updated on October 9, 2007 - 23:55
-8 points
Patrice Desilets on Assassin's Creed & Jade Raymond"Jade is part of a team!"
The Canadian Patrice Desilets was one of the first employees of
Ubisoft Montreal in 1998, created games like Rainbow Six 3 and holds the Game
Developers Choice Award for his Game Design in Prince of Persia: Sands of Time.
As Creative Director of Assassin’s Creed, he has more impact on the actual game
design than Producer Jade Raymond – but she is getting most of the credit.
Patrice told us: "People come to me for the real answers! I'm talking about game
design, not the PR bullshit!"
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