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NEC Shows Off Huge, Curved Monitor

NEC Shows Off Huge, Curved Monitor

NEC_Curved_display.jpg
United States — 

NEC is currently showing off a display at Macworld that might be of interest to hardcore PC gamers. In the second half of 2008, NEC plans to start selling a 42” curved CRVD-LMD display that will support 2880x900 resolution.

While the product specifications aren’t final, NEC is currently touting the following specs:

NEC Model CRVD-42DWX+
Diagonal 42.4”
Native Resolution 2880 x 900
Response Time <0.02milliseconds
Dynamic Range 12-bit - 4,096 levels
NTSC Color Gamut (%) >170%
Number of Colors 68.7B
Contrast (typical) >10,000:1
Brightness (typical) 350 nits
Field of View H90°@ 24” x V30° @ 24”
Screen Dimensions (flat) W: 40.4” x H: 12.6”
Pixel Pitch 0.36mm, 71 DPI
Aspect Ratio 3.2 : 1
Monitor Weight (no stand) 25 lbs

Now ask yourself: How many high-end graphics cards would you need to run Crysis on this at a decent frame rate?

bolle
1661 EXP -
January 14, 2008 - 18:44 #

Well, there is no price in the specs ;)
But would be really convenient for working as well. Winamp would be as big as the mouse on the photo...

Kyle Ackerman
4187 EXP -
January 14, 2008 - 20:18 #

Nope - no price. But I'm guessing this is in that category of "If you have to ask, you can't afford it."

Starkiller
1434 EXP -
January 14, 2008 - 19:52 #

When I first read about this display, I was really disappointed with the resolution, 900 pixels in height? For a price that will probably be in the 5digit-range? 1200 would have been a bare minimum for me.

But what I really don't get, how will games work with this, surely NO game will support this strange resolution, so will the game be displayed in a 1440x900 box in the middle, or will i be stretched? (which would look really really ugly). Does anyone know?

Kyle Ackerman
4187 EXP -
January 14, 2008 - 20:19 #

I don't know, but games are getting increasingly flexible about supporting custom resolutions.

bolle
1661 EXP -
January 14, 2008 - 20:21 #

I think IL2-Sturmovik would rock on this. 360°View!

Jörg
3829 EXP -
January 14, 2008 - 21:21 #

I am wondering whether reaction times would be a problem. Not the monitors' or your own reactions of course, you would see opponents in a 3D shooter long before you can see them with a standard widescreen. But turning in that environment (on the x-axis), bringing the opponent inside your crosshairs, could really be a problem (while the y-axis would be roughly the same as most people are used to now).