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Isotx announces Iron Grip: Warlord

Isotx announces Iron Grip: Warlord

presentingwarlord.jpg
United Kingdom — 

Your country is being invaded by a massive army. This army doesn't care how many casualties it takes, because for every soldier that falls, five more take its place. You fight well, but even your own countrymen are turning against you, and defecting to the enemy. You are forced back to the city-states - immense fortresses that are immediately besieged by the enemy. Each rush must be repelled, each rush more violent and dangerous than the next. There is only one ending to this battle: you cannot survive, but you can force the enemy to commit an atrocity. An atrocity so total that they will lose all support, an atrocity so total that all your countrymen will be outraged and rise up, an atrocity so total that even the enemy soldiers will hate themselves as they move through the rubble that was your last stand.

This is the setting of Iron Grip: Warlord, the first commercial game from Isotx. You play as one of the savagely independent Atelia warriors of Warlord Sahrab's army. Atelia has been invaded by the Confederation, a vast and ruthless army that has prepared the way for its invasion by sending in missionaries to convert the Atelians to the Fahrong cause. Atelia is rich in resources, and both the Confederation - led by the powerful Fahrong nation - and the Rahmos Protectorate know that Atelia would be a key conquest in their power struggles. Atelia itself is a fractured, anarchic country, with divided loyalties. It was Warlord Sahrab who realized that this large scale invasion cannot be resisted until the whole of Atelia unites, and so he engages in this deadly guerrilla warfare, designed to provoke the Confederation into bombarding entire cities.

As a Warlord, you must use all of your skill to defend the city against the Confederate attacks. In an innovative blend of RTS and FPS gameplay, you will employ urban guerrilla tactics to fight off the hordes. You must protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself.

Based on the Quake 3 engine, this project is the latest offering in the Iron Grip Universe. Team Lead and Designer Vincent van Geel states that:

This game is all about casual fun: low system requirements, small filesize, and cool gameplay. We've taken the popular "Art of Defense" genre, and put a whole new spin on it.

The game itself will be available to purchase from the Warlord website, and through CrosuS. It will be released early February. Meanwhile you can see concept artwork, background stories, download wallpaper and explore the Universe at http://www.igwarlord.com.
(this is a press release)

Knurrunkulus
2038 EXP -
January 10, 2008 - 00:45 #

I very much liked reading your news article, thanks.

Never heard of this game before, but the setting really sounds interesting and it could be some fun. I have, however, never heard of the Iron Grip Universe. Is it somehow popular or is it a completely new "franchise"?

InterfaceLeader
106 EXP -
January 10, 2008 - 17:25 #

It's new-ish. There was a mod for HL2 set in the Iron Grip Universe (called Iron Grip: The Oppression). But this is the first standalone.

Jan
1553 EXP -
January 10, 2008 - 00:51 #

Coming in February and no screens yet? How comes?

InterfaceLeader
106 EXP -
January 10, 2008 - 17:27 #

Screens are coming really soon - I've seen a couple of screenshots, but for whatever reason they haven't made it onto the main site yet :3

It's entering beta testing pretty soon, and I've no doubt screenshots will appear then :)

Starkiller
1434 EXP -
January 10, 2008 - 19:18 #

So, assuming that you're not one of the developers, are you a hardcore fan, or maybe you were able to test an alpha-version?

P.S. The News is very well written indeed.