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Crysis leaked

Crysis leaked

Sweden — 

Three days before the official release on November 14th, warez group Razor1911 somehow managed to obtain a copy of Electronic Arts' highly anticipated shooter Crysis and leaked it onto the internet. File sharing sites and P2P networks are buzzing with people trying to get their hands on the illegal copy of the apparently 6,03 GByte huge file.

Update: According to unconfirmed reports, the Crysis leak is said to stem from a cracked version of EA's per-loaded files.

This appears to be an unlocked version of the game that was pro-loading to EA Store customers yesterday.
-- digitalbattle.com

Leonard McCoy
1794 EXP -
November 12, 2007 - 10:48 #

Isn't that always the case? ...

cStan (not verified)
0 EXP -
November 12, 2007 - 13:08 #

Nope, it's the very first time that Crysis leaks ;)

Jan
1553 EXP -
November 12, 2007 - 14:05 #

Not always. The most notable exception being Bioshock recently, which managed to stay uncracked for a long period even after it's release. 2kgames did a good job on this and very likely felt that in sales figures. Having big titles leaked before the initial release has become a lot rarer in recent years.

Jiggah
164 EXP -
November 12, 2007 - 16:38 #

Well, outstanding titles sell anyways...but I can understand, that somebody doesn't want to spend 50 bucks on a mediocre title. But I can't understand people, who don't wanna pay for the excellent work of others.

I think piracy is one of the reasons EA for example, always releases the same titles with minimal changes. They'll find their buyers and the outcome is quiet predictable. Experimenting with innovative ideas is sometimes just not affordable, especially, if the game doesn't sell good. The Game Industry is a hard one these days. Support good developers by buying their games and tell EA (placeholder for many others) you want more innovation by not buying Madden NFL 2145.

Leonard McCoy
1794 EXP -
November 12, 2007 - 18:08 #

I don't think piracy is the reason, or any reason, for EA to be such a cashcow developer. After all, piracy has always been around; it even was the engine for the whole software game industry to get rolling back in the days of a good old diskette. Piracy is calculable - and so is EA's cashcow nature!