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Operation Flashpoint: Dragon Rising (Interview)Operation Flashpoint: Dragon Rising (Interview)
Last updated on October 9, 2009 - 13:26.
Recently, we had the chance to speak to Codemasters' Senior Games Designer Tim Browne about Operation Flashpoint Dragon Rising. In our video interview, you will learn about sight ranges, realism, difficulty levels, dynamic AI and what happens when you leave the area of a given mission in the game.
You can find more on Operation Flashpoint Dragon Rising on our German website
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Last updated on October 9, 2009 - 13:26
1812 points
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