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Patrice Desilets talks about Assassin's Creed – and JadePatrice Desilets talks about Assassin's Creed – and Jade
Last updated on October 9, 2007 - 23:55.
Of course, we've also asked Creative Director Patrice Desilets about Assassin's Creed, but what he told us about Producer Jade Raymond was at least as interesting: "She is a beautiful girl [...] But people come to me when they want the real answers!" Also, Patrice talked about the development of the game for the three platforms. From what he said, we think that the delay of the PC version (with a release around February 2008 instead of November 9th) may have other than technical reasons. In his words, development has been parallel, and the porting of the (lead) Xbox 360 version to PC and PS3 is easy , because all three versions use the same AI, 3D engine and animations. Find more of Patrice's frank statements in our Interview. (Comments are closed for this news post, but are active for the interview itself)
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Last updated on October 9, 2007 - 23:55
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